PickPocket is an Atom package for grabbing existing art assets from a collection and copying them into your current project. A file manager for game prototyping.
The image is copied & renamed to the currently selected directory in your project. However, the assets you can choose are just a few examples (from
<plugin root>/example) to get you started. You need to bring your own!
If you select
import + open, the local copy will be opened in your image editor (
aseprite by default: change this in
settings). When you import an image, the local path is also copied to the clipboard as a string - so you can paste it into your code.
project tab will show images already in your local project. You can
open them in the current editor, or rename them to save-as a new duplicate image. You can also apply some effects with the
Select either a
effects . This turns on effects mode where you can modify it before importing.
Currently there are a few effects you can apply: Flip x and y, rotate 90 degrees as well as some color effects (hue rotate, saturation, contrast, brightness). More to come.
Note: the effects are applied using HTML5 canvas, and the saved files will (for now) only be PNG files.
Here's some things I'm thinking about.
Good catch. Let us know what about this package looks wrong to you, and we'll investigate right away.